GameNative 1.2.0. New version for this PC game emulator on Android

GameNative 1.2.0 is now available for download. A version that offers new improvements and features, expanding compatibility with stores such as Steam and GoG.

The app GameNative is an open-source Android app that allows you to run PC games; it automatically downloads and adjusts the necessary settings so the game works. Many of these games are adjusted based on a compatibility list maintained by the community. A simplified version of Winlator, an app that offers more control by default but is less intuitive for the user. If you’re interested in another alternative, you can try Steam on ARM Linux.

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GameNative 1.2.0, download and installation

To update GameNative, all you need to do is download the new APK and reinstall it over the current version you have installed on your device.

Download GameNative 1.2.0

Change Log

  • Allow .bat files in container executable path dropdown in #1837
  • Fix custom games regression in #1844
  • Fix issues due to power control being enabled by default by @joshuatam in #1845
  • Improved performance in XR release in #1846
  • Added new turnips, new fex, new box64, new wowbox64 in #1847
  • Fix Open Container file copy crashes in Wine by @Nightwalker743 in #1784
  • fix: handle lateinit exception in power manager by @joshuatam in #1848
  • Fix games breaking after verifying while using Bionic Steam in #1856

From prerelease

  • feat: Add automatic CPU / GPU power control to AYN, Retroid Pocket and Samsung Devices, reduces heat, thermal throttling and power consumption by @joshuatam in #1698
  • Significant speed up to external storage loading #1779
  • Allow inviting users to games using Steam overlay when Bionic Steam enabled in #1783
  • Fixes for Quest – games can launch in immersive mode (improving performance) and we can use touch controllers as XBOX controller by @moi952 in #1831
  • Fixed lsfg-vk on 8 elite and other devices with frame capping, made lsfg work with the power management in #1819
  • Fixed installing games on external storage for GOG and Epic in #1829
  • Fixed games that require EOSOverlay (Eg FNAF Into the Pit) in #1829
  • Fixed controller mapping that was broken by multicontroller changes (long-pressing remapped button would press the original) in #1829
  • Add in-app community config browser by @Nightwalker743 in #1782
  • Support custom games on the modern build without all-files access in #1798
  • Add favorites tab by @jmarti326 in #1712
  • Fixed bug where local saves were lost in #1801
  • Fix gametime tracking in #1803
  • Optimize download performance for external storage by @joshuatam in #1785
  • Fix fps limiting on non-directx games (eg Balatro, Brotato) in #1820
  • Enhance Lossless Scaling Frame Generation (LSFG) integration (prevent freeze, save storage space) by @joshuatam in #1822
  • Improve power control and system metrics for Odin 3, add support for Retroid Pocket Nova, updated UX by @joshuatam in #1824
  • Respect Nexus Mods Adult Content Preferences (to add back Nexus API) by @Nightwalker743 in #1793
  • Add default screen size detection and 960p screen size option (e.g. retroid pocket nova) by @joshuatam in #1730
  • Fix touch D-pad remapping for shared-axis inputs by @Nightwalker743 in #1788
  • Fix mouse dragging in Crushed in Time by @Nightwalker743 in #1809
  • Make membership popups less frequent in #1827
  • stretched spinner fix by @abesmon in #1794
  • Support Look-through buttons outside shooter mode by @Nightwalker743 in #1787
  • Add depot fetching progress indicator by @jamierajewski in #1775
  • fix: gog game install path detection to prefer stored value by @joshuatam in #1808
  • Added bionic steam client gamefixes for Whisk and Whisk Demo in #1813
  • Fix broken star history chart in README by @SimonFoobar648 in #1826
  • Improved personalized recommendations + disclosure in #1828
  • fix: match app language of the string resource in SteamService by @joshuatam in #1817
  • Add configurable radial menu for controls by @Nightwalker743 in #1709
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